We got a call late last week from the game store that Little Big Planet
would be ready to pick up for us on Saturday.
So here's the low down...
It's so much fun that I managed to stay up until almost 3 this morning playing. It's simple to play, extremely fun, and just makes me want to play more.
The levels get progressively hard as you go (duh - so does every game) but not so much you want to pull your hair out which is a constant problem for me. sometimes the level difficulty jump is too much for me to handle so I end up just putting the game down and never finishing it. Can you say "bio shock?"
The physics is amazing - things work like you would expect them too in real life. you can shove and pull and jump on just about everything and it is really fun to experiment with the objects in the world. I have not begun the level creation process myself.
husband and I played for many many hours yesterday. That in and of itself is very unusual - we usually only play fight games together and I normally end up swearing I'll never play a play fight game with him again (he kicks my ASS consistently).
Here's the creative part:
- Best opening credits for a game ever - you actually PLAY the credits.
- You customize your character
- You customize your home (Pod)
- EVERYTHING in the game looks hand made - the 3d materials are amazing.
I seriously want to make my own LBP play set for the apartment. I love it. If I had the cash I would have run to the craft store ad bought a ton of felt and started my playset.
the premise of the game is that all the cool stuff that people dream collects together to make a dream planet. I'll leave the full story for you to see when you play the game (or go play with google:) ).
Looking at Sac Boy, our main character, the first thing I said was was "oh he's knit. Damn, my suck knitting skills." Husband's 3D animator brain kicked in and responded "he's not knit, he's a sub division surface with a displacement map applied."
Hee Hee - see crafty and nerdy at the same time.